This skill typically doesn't advance quickly enough with casual use rogues must occasionally go out on runs to improve their lockpicking. Like gathering skills (such as Fishing, Herbalism, or Mining) the rogue must have at or above a certain level to open locks of that level of difficulty, and only locks near the rogue's current skill level have a chance to provide a skillup. There are no profession-like proficiency levels to be trained rather lockpicking skill is capped at five times the rogue's current level. Lockpicking operates like a profession the rogue begins with a minimal initial lockpicking skill, and must raise lockpicking skill through practice by picking locks. The trained ability, (learned at level 16 or above from any Rogue Trainer), allows rogues to use Lockpicking to open locked doors, chests, and lockboxes.
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